16 days old
  • Job Code

Job Description

- Digital pipeline tools development for 3D content creation including theme-park visualizations, animatronic figures, ride vehicles, simulated projections, and other dynamic show elements

- Troubleshooting and supporting previously built software products and/or proof-of-concepts

- Engaging designers and artists to better support them and gather new requirements

Required Skills

- Candidate should be a proficient programmer in both higher-level scripting languages such as Python and lower-level compiled languages such as C/C++

- Be a strong communicator (both written and spoken)

- Ability to learn new APIs and SDKs quickly

- Autodesk Maya and/or MotionBuilder scripting and API (C++/Python/MEL) development experience

- UI/UX prototyping or programming experience and/or tools (PyQt, Qt, Wx, CSS)

- Strong 3D math skills and computer graphics programming experience (OpenGL/DirectX)

- Understanding of digital art pipeline for VFX and/or video games

Recommended Skills (One or More)

- 3D Animation rigging experience

- Robotics programming experience

- Experience in physics-based simulation

- Experience developing cross-platform software (Windows, Mac OS, Linux)

- Experience working with computer hardware and input devices

- Game engine development (game logic, plugin, core engine) experience



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