13 days old
2018-07-072018-08-04

Animation Tools Engineer

Redmond, WA 98052
  • Job Code
    631480
  • Payrate
    $40 To $55
job summary:

Animation Tools Developer needed for Contract Opportunity with Randstad Technologies client in Redmond, WA

Job Description

Our client is looking for an Animation Tools Developer to help create their next-generation game editor to enable artists and designers to create cutting edge games. Animation is a major part of the game experience and they are looking for an experienced engineer with the ability to help them deliver a robust, solid toolset to create all of the animation content for a large AAA game title. As a candidate, you should understand and have experience with the challenges of large application development and automation frameworks.

Responsibilities

  • Drive enhancement and development of new and existing animation tools in their internally developed game engine and game editor.
  • Partner with animation developers on the creation of new animation technologies and matching tools/workflows.
  • Work with artists, designers and programmers to analyze tools/pipelines and workflows and determine areas for improvements (speed and to increase tool capabilities).
  • Work with animators and artists to design and prioritize new features.
  • Work with producers to accurately schedule and coordinate cross-team to deliver polished, fully comprehensive experiences.

Qualifications & Skills

  • At least 3 years of professional C# and C++ experience
  • Experience developing large WPF applications
  • Experience working with large and complex tools and codebases
  • Passion for creating amazing AAA game experiences
  • Previous game development experience and knowledge of game development technologies
  • Strong cross-team communication skills. You must work well with artists and designers
  • Good understanding of algorithms, performance, optimization and debugging
  • Solid 3D Math skills (linear algebra and trig.)

Pluses

  • Strong UX design sensibilities
  • Experience with current animation tools and middleware
  • One or more shipped titles in an animation or tools role
  • Experience with different 3d art packages and pipelines
 
location: Redmond, Washington
job type: Contract
salary: $40 - 55 per hour
work hours: 9 to 5
education: Bachelors
 
responsibilities:

Responsibilities

  • Drive enhancement and development of new and existing animation tools in their internally developed game engine and game editor.
  • Partner with animation developers on the creation of new animation technologies and matching tools/workflows.
  • Work with artists, designers and programmers to analyze tools/pipelines and workflows and determine areas for improvements (speed and to increase tool capabilities).
  • Work with animators and artists to design and prioritize new features.
  • Work with producers to accurately schedule and coordinate cross-team to deliver polished, fully comprehensive experiences.
 
qualifications:

Qualifications & Skills

  • At least 3 years of professional C# and C++ experience
  • Experience developing large WPF applications
  • Experience working with large and complex tools and codebases
  • Passion for creating amazing AAA game experiences
  • Previous game development experience and knowledge of game development technologies
  • Strong cross-team communication skills. You must work well with artists and designers
  • Good understanding of algorithms, performance, optimization and debugging
  • Solid 3D Math skills (linear algebra and trig.)

Pluses

  • Strong UX design sensibilities
  • Experience with current animation tools and middleware
  • One or more shipped titles in an animation or tools role
  • Experience with different 3d art packages and pipelines
 
skills: Qualifications & Skills

  • At least 3 years of professional C# and C++ experience
  • Experience developing large WPF applications
  • Experience working with large and complex tools and codebases
  • Passion for creating amazing AAA game experiences
  • Previous game development experience and knowledge of game development technologies
  • Strong cross-team communication skills. You must work well with artists and designers
  • Good understanding of algorithms, performance, optimization and debugging
  • Solid 3D Math skills (linear algebra and trig.)

Pluses

  • Strong UX design sensibilities
  • Experience with current animation tools and middleware
  • One or more shipped titles in an animation or tools role
  • Experience with different 3d art packages and pipelines

Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.

Categories

Featured Jobs

Career News

Before you go...

Our free job seeker tools include alerts for new jobs, saving your favorites, optimized job matching, and more! Just enter your email below.

Share this job:

Animation Tools Engineer

Randstad Technologies
Redmond, WA 98052

Share this job

Animation Tools Engineer

Randstad Technologies
Redmond, WA
US

Separate email addresses with commas

Enter valid email address for sender.

Join us to start saving your Favorite Jobs!

Sign In Create Account
Powered ByCareerCast